![]() It also has to render the surface of the poly itself. The graphics card has to plot the position of each and every poly in 3D space. Inside every computer is a graphics card - it's the part that makes all the pretty pictures. It's often listed alongside, but you mainly need to pay attention to the poly count. That's simply the number of points in 3D space in the model - how many points they use to create however many polys there are. ![]()
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